Simplicity

One of the seminars I had in mind for quite some time is starting this semester: »Simplicity«. Conceptually it is a sequel to the “Density” seminar that went very well and was insightful for students and me as well. Like “Density” the new seminar is dealing with a particular but general design strategy that seems to be a constant challenge for designers (not only students).

At the first glance there is nothing special to know about “simplicity” as a design strategy. Of course designers need to break complexity and to chop the matter into communicatable, comprehensible and digestable chunks. On the other hand I hear myself (and my collegues) often argue “Keep it simple!” if a student seems to have difficulties to do the chopping at a given stage of a project. Why is it that the process of simplification sometimes makes something elegant and effective and sometimes primitive and boring?

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