In few seconds I was able to create a new music browsing application combining puzzle pieces together without any effort:
All I needed was Fluid and an example to learn from.
Fluid basically is a bare-bones web browser that turns a website into an double-clickable application. It is a website – but it feels like an application (as long as you are not offline of course). The original idea for Fluid was inspired by Mozilla’s Prism project.
But wait… what’s happening here?
Is this a step back because it disregards the openness and hypertextuality of the web by suggesting to constrain web pages that are not meant to be pointing to other sites into windows?
It is an interesting trend that — after big browser vendors now finally comply to standards — new concepts appear that require users to use certain devices or browsers (or plug-ins) to use them. Actually the initial design goal (and the reason for standardisation) was to get rid of these dependencies.
But this is not just about the web as standard. It is about users being able to create applications from the rich offerings of the web. It is about DJ-ing with code, mingling logic and shining ideas. Users that can translate “cool ideas” into fun things without becoming an expert first. And it’s about developers creating pieces that are basic and yet well crafted and interoperable. It is about everyone contributing to the story.
While it right now does conflict a little bit with the device-independency that has made the web strong… it may turn out big on the long run.
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